About Games
Familou
Chatty, placing, collecting cooperation.
Age, Playing Time, Players
Recommended for ages 5 and up, 15 min, 2-4 players
Tools
42 "animal families" cards + 6 "wolf" cards.
Skills
Cooperation, logical thinking, memory.
Instructions
Players work together to collect full animal families before the wolf cards run out. Talk to each other, pay attention to one another, and the wolf won’t stand a chance.
Mysterix
You’d think it’s simple and easy to remember — but your memory will only get in the way!
Age, Playing Time, Players
Recommended for ages 4 and up, 10 min, 2-5 players
Tools
54 cards (9 scenes — 6 cards per scene).
Skills
Visual perception, concentration, speed.
Instructions
You have to spot the odd one out on the flipped card as fast as you can. Fast-paced, exciting, and simple.
Piou Piou
A fast-paced, collection-based game full of playful take-that moments.
Age, Playing Time, Players
Recommended for ages 5 and up, 10 min, 2-5 players
Tools
47 cards (6 foxes, 15 roosters, 15 hens, 11 nests) and 18 eggs/chicks
Skills
Strategic thinking, set collection, basic logic.
Instructions
We’re aiming for different card combinations: we can collect eggs, steal from others, chase away the fox, or hatch the eggs. Whoever manages to hatch three chicks first, wins the game.
Pipolo
A real oddball—yet you have to bluff with a straight face.
Age, Playing Time, Players
Recommended for ages 5 and up, 10 min, 2-4 players
Tools
40 animal cards (10 "hairy" cards, 10 "all naked" cards, 10 "feathered" cards and 10 "dressed" cards), 4 "joker" cards.
Skills
Bluffing, rule recognition, visual discrimination.
Instructions
Players take turns playing cards face down and making claims about what's on them (e.g. "hairy"). Others must decide whether to believe or challenge. The first to run out of cards wins.
I'm generally a rule-following player. I enjoy clear, well-developed, and compact rulebooks. But I've noticed that I'm a bit more flexible when it comes to Djeco card games—and it doesn't bother me at all. It's not that their rulebooks aren’t precise (they are, and compact too), but the gameplay often becomes more forgiving when led by the kids. This relaxed approach fits the overall mood of the games. Even I find myself going with the flow, sneakily collecting endless eggs. Give Djeco card games a try—they’re worth it!