Reading Development + Games

Board Game + Education

Board Games

Coin Age (Adam P. McIver, 2013)

Games surround us. You can play with anything. Here is the perfect proof. Review.

Written by

Máté Lencse

Educator, game designer,

founder of PlayWise

Why listen to him?

Máté has been regularly playing modern board games and classic abstract board games since 2013. He plays because he loves to. He plays because as an educator, it is his most important motivational and developmental tool. He plays because as a father, it is one of the highest quality times spent with his daughter. He plays because it adds to his marriage. He plays to get to know games and as a game designer, to be able to create new ones. Thus, it's not surprising that he often plays through 15-20 games weekly. Learn more about him and his background on his author page or follow him on social media:

Coin Age is a true minimalist marvel. To me, an idea like this, such a gag, speaks volumes more about game design and playing than assembling the most heavy euro game - which I also admire, of course. It fits in your wallet, can be pulled out anywhere, and creates gameplay by incorporating real-life objects. Bravo!

Playing on the train

Review

Print and play

The game board and rules are nicely printable from here. After printing, everything can be easily folded, and it's advisable to laminate the board to really fit in our wallets. All you'll need then is 10 coins per player: one of the largest, two of the second largest, three of the next, and four of the smallest. And then the game can begin.

2 players

The game is for two players, a area control duel that lasts 10-15 minutes on just a few square centimeters. It's a highly confrontational game, no room for hurt feelings, as we're constantly stepping on each other's toes, taking territories and points from each other.

Mechanism

This is an abstract strategy game that builds on the push-your-luck mechanic, essentially a very cool version of heads or tails. Luck plays a significant role, as the number and quality of your actions depend on what you roll with the coins, but it's precisely through action selection and scoring that elements requiring thought are introduced into the game. You must make the most out of your turn, and this isn't always simple.

Theme

Although we have a map, there are no themes in the classic sense within the game. I interpret it as the game reflecting on its own nature as a game, so its theme is that it's a microgame. Its existence proves that you can play anywhere and with anything; you just need to come up with the frameworks, and in this, Adam P. McIver shows incredible creativity.

Overall Impression

It has made its way into my wallet. I am convinced that if every second wallet contained this or a similar microgame, the world would be a better place. Being able to play anywhere and with anything is probably the most important thing we can do, and Coin Age is an excellent choice for that.

Review

Print and play

The game board and rules are nicely printable from here. After printing, everything can be easily folded, and it's advisable to laminate the board to really fit in our wallets. All you'll need then is 10 coins per player: one of the largest, two of the second largest, three of the next, and four of the smallest. And then the game can begin.

2 players

The game is for two players, a area control duel that lasts 10-15 minutes on just a few square centimeters. It's a highly confrontational game, no room for hurt feelings, as we're constantly stepping on each other's toes, taking territories and points from each other.

Mechanism

This is an abstract strategy game that builds on the push-your-luck mechanic, essentially a very cool version of heads or tails. Luck plays a significant role, as the number and quality of your actions depend on what you roll with the coins, but it's precisely through action selection and scoring that elements requiring thought are introduced into the game. You must make the most out of your turn, and this isn't always simple.

Theme

Although we have a map, there are no themes in the classic sense within the game. I interpret it as the game reflecting on its own nature as a game, so its theme is that it's a microgame. Its existence proves that you can play anywhere and with anything; you just need to come up with the frameworks, and in this, Adam P. McIver shows incredible creativity.

Overall Impression

It has made its way into my wallet. I am convinced that if every second wallet contained this or a similar microgame, the world would be a better place. Being able to play anywhere and with anything is probably the most important thing we can do, and Coin Age is an excellent choice for that.

Review

Print and play

The game board and rules are nicely printable from here. After printing, everything can be easily folded, and it's advisable to laminate the board to really fit in our wallets. All you'll need then is 10 coins per player: one of the largest, two of the second largest, three of the next, and four of the smallest. And then the game can begin.

2 players

The game is for two players, a area control duel that lasts 10-15 minutes on just a few square centimeters. It's a highly confrontational game, no room for hurt feelings, as we're constantly stepping on each other's toes, taking territories and points from each other.

Mechanism

This is an abstract strategy game that builds on the push-your-luck mechanic, essentially a very cool version of heads or tails. Luck plays a significant role, as the number and quality of your actions depend on what you roll with the coins, but it's precisely through action selection and scoring that elements requiring thought are introduced into the game. You must make the most out of your turn, and this isn't always simple.

Theme

Although we have a map, there are no themes in the classic sense within the game. I interpret it as the game reflecting on its own nature as a game, so its theme is that it's a microgame. Its existence proves that you can play anywhere and with anything; you just need to come up with the frameworks, and in this, Adam P. McIver shows incredible creativity.

Overall Impression

It has made its way into my wallet. I am convinced that if every second wallet contained this or a similar microgame, the world would be a better place. Being able to play anywhere and with anything is probably the most important thing we can do, and Coin Age is an excellent choice for that.

Spread the Fun of Learning!

Love our content? Show your support by sharing our page with your friends and help us inspire more families and educators with the joy of learning through play! Your shares truly make a difference. Thank you for being a wonderful part of our community!

Spread the Fun of Learning!

Love our content? Show your support by sharing our page with your friends and help us inspire more families and educators with the joy of learning through play! Your shares truly make a difference. Thank you for being a wonderful part of our community!

Spread the Fun of Learning!

Love our content? Show your support by sharing our page with your friends and help us inspire more families and educators with the joy of learning through play! Your shares truly make a difference. Thank you for being a wonderful part of our community!

Reviews

Quality gaming sessions are also accessible with print and play games.