DIY – If Needed, Make Your Own Board Games

In recent years, board game prices have skyrocketed, making it increasingly common to hear that someone can't afford a board game project. Today, we want to show that there are solutions—in fact, more than one.
Written by
Máté Lencse

Máté Lencse

Educator, game designer, founder of PlayWise

Why listen to him?
Máté has been regularly playing modern board games and classic abstract board games since 2013. He plays because he loves to. He plays because as an educator, it is his most important motivational and developmental tool. He plays because as a father, it is one of the highest quality times spent with his daughter. He plays because it adds to his marriage. He plays to get to know games and as a game designer, to be able to create new ones. Thus, it's not surprising that he often plays through 15-20 games weekly. Learn more about him and his background on his author page or follow him on social media:

Board gaming has grown into an incredible industry. With countless new releases, increasingly extravagant components, and impressive design solutions, it truly feels magical—though, in my opinion, Go remains the most beautiful game ever created.

For teachers and parents, however, board gaming is fascinating from a different perspective (or multiple ones). We see how beneficial it is for children, how it helps them develop in countless ways. Board game pedagogy is about exposing kids to a wide variety of game mechanics and experiences, believing that this exposure will have a meaningful impact.

But let's be honest—owning many board games today costs a small fortune. Yet, the tool itself is invaluable.

So what's the solution?

First, we need to pause for a moment—not just when it comes to board gaming. This extreme level of consumption is clearly unsustainable, yet the social pressure to keep up is immense.

On the PlayWise website, you'll find several articles exploring how to create board game experiences from almost nothing. For example, we've discussed how coloring can be gamified—we even have multiple board game-inspired coloring pages. But you can gamify nature too, and we've collected recommendations for outdoor board games as well.

Then there's the question: Do we know enough classic abstract games or traditional card games? Many of them can be played with the same or very similar components. We've also compiled games that require little to no materials.

And I include Print and Play games in this category as well, since their ecological footprint is significantly smaller compared to standard manufacturing.

All these approaches share one message: Stop for a moment. Look around. The game is already there, surrounding us—we just need to recognize it and learn how to use it. There's no need to rush to the store and buy something new.

Máté Lencse
Note from Máté
I own close to 400 board games… so how do I even have the right to talk about this topic? First of all, owning this many games is not a good thing. But at the same time, through a complex educational program and training sessions, I play with hundreds of children and professionals every year.

I genuinely believe that if everyone only had as many games as they truly needed, the world would be a happier place in many ways. Maybe someone will find inspiration in these ideas and create an amazing educational program or an enriching home environment for children.

In 2013, we launched an educational program with very little funding, so we had to think in minimalist resources—we ended up creating a lot of things ourselves.

That included board games, too, which we learned to make during a training session.

Below, I'll share a few of these homemade games with you.

Our DIY Game Collection

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6 nimmt! - Image 2

6 nimmt!

Ein wahrer Klassiker. So einfach er ist, so kopflastig und mathe-intensiv ist er auch.

Die Spieler wählen gleichzeitig eine Karte aus ihrer Hand und decken sie auf. Die Karten werden in numerischer Reihenfolge in vier Reihen gelegt, aber wer die sechste Karte in eine Reihe legt, muss alle fünf vorherigen Karten nehmen – und kassiert Minuspunkte. Wer am Ende die wenigsten Punkte hat, gewinnt.

Tools

104 nummerierte Karten, jeweils mit Hornochsen-Symbolen, die die Minuspunkte bestimmen.

Age
8-99
Players
2-10 players
Time
45 min

Skills Developed

Dieses Spiel fördert strategisches Denken, Risikobewertung und Wahrscheinlichkeitsverständnis.

If you have a set of number cards, there's already plenty you can play with them. But we couldn't even afford that, so we made our own—unique, cute, and completely ours.

6 nimmt! DIY

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Bausack - Image 2

Bausack

Wir bieten, schätzen Risiken ab oder bauen einfach – alles mit einzigartigen, hochwertigen und wunderschön gefertigten Holzteilen.

Die Spieler stapeln abwechselnd Holzteile, um immer instabilere Bauwerke zu errichten. In manchen Versionen können Spieler darauf wetten, ob ihre Gegner es schaffen, ein Teil zu platzieren. Der letzte Spieler, dessen Turm steht, gewinnt – eine spannende Mischung aus Geschicklichkeit und Strategie.

Tools

Ein Set einzigartig geformter Holzbausteine, ein Beutel mit Wettsteinen (je nach Edition) und eine Spielanleitung.

Age
7-99
Players
2-8 players
Time
15-45 min

Skills Developed

Dieses Spiel fördert Feinmotorik, Balance, räumliches Bewusstsein und strategisches Denken.

We couldn't get our hands on this game for a long time, so we had to gather all sorts of building blocks and unique wooden shapes to play it. But the kids loved it just the same—because the game itself is truly fantastic.

Bausack DIY

DIY Resources

Fortunately, the internet is full of great ideas if you want to make your own board games. Here, we're talking about recreating existing games for personal use. For this, BGG (BoardGameGeek) is the best database, but let's explore some additional tips and tricks:

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For Sale - Image 2

For Sale

Zwei Arten von Bieten, ein Spiel in zwei Phasen – einfach und dennoch genial cleverer Klassiker.

Das Spiel besteht aus zwei Phasen: 1) Die Spieler bieten mit ihrem Startgeld auf Immobilien und versuchen, wertvolle Objekte zu erwerben. 2) Dann verkaufen sie ihre Immobilien in einer zweiten Auktion und maximieren ihren Gewinn. Wer am Ende das meiste Geld hat, gewinnt.

Tools

For Sale enthält 30 Immobilienkarten, 30 Scheckkarten (Geld) und 60 Münzplättchen für ein zweiphasiges Auktionsspiel.

Age
10-99
Players
3-6 players
Time
30 min

Skills Developed

Dieses Spiel fördert strategisches Denken, Bietgeschick, Risikobewertung und Finanzbewusstsein.

We fell in love with it instantly when we first discovered it, but we had no chance of getting a copy—there wasn't even a Hungarian edition at the time. It didn't seem too hard to redesign, but for some reason, we didn't want to use houses, so we ended up ranking animals instead.

The funniest part? The highest-valued animal ended up being the chameleon, because it can "transform."

For money, we used soda can tabs, which turned out to be incredibly useful—not just for this game, but for other games, math exercises, and so much more.

For Sale DIY

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No Thanks! - Image 2

No Thanks!

Nehmen oder liegenlassen? Das ist alles – und trotzdem bringt dich jede Entscheidung ins Schwitzen.

Die Spieler entscheiden abwechselnd, ob sie die aufgedeckte Karte nehmen oder einen Chip bezahlen, um sie weiterzugeben. Ziel ist die niedrigste Gesamtpunktzahl – aufeinanderfolgende Karten zählen nur als niedrigste Zahl der Reihe. Wer keine Chips mehr hat, muss Karten nehmen. Der Spieler mit der niedrigsten Punktzahl gewinnt.

Tools

33 nummerierte Karten (3–35) und 55 Kunststoffchips.

Age
8-99
Players
3-7 players
Time
20 min

Skills Developed

Dieses Spiel fördert strategisches Denken, Risikobewertung, Wahrscheinlichkeitsberechnung und Entscheidungsfähigkeit.

It's fascinating how such a smart game can be created with such a simple set of components. All we needed were numbers and soda can tabs.

And yes, we love auction games—luckily, we're not the only ones! (This, for example, is a really great list.)

No Thanks! DIY

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Qwirkle - Image 2

Qwirkle

Nehmen oder liegenlassen? Das ist alles – und trotzdem bringt dich jede Entscheidung ins Schwitzen.

Die Spieler legen abwechselnd Steine in ein gemeinsames Raster und ordnen sie nach Farbe oder Form in Reihen oder Spalten. Je mehr Steine in einer Sequenz liegen, desto höher die Punktzahl. Ein Qwirkle (ein vollständiges Set von sechs passenden Steinen) bringt Bonuspunkte. Der Spieler mit der höchsten Punktzahl gewinnt.

Tools

108 Holzsteine mit sechs verschiedenen Formen in sechs verschiedenen Farben.

Age
6-99
Players
2-4 players
Time
45 min

Skills Developed

Dieses Spiel fördert Mustererkennung, strategisches Denken, räumliches Bewusstsein und Planungsfähigkeiten.

We didn't attempt to draw for this one, but even printing, laminating, and cutting was quite a task.

That said, these DIY game-making sessions always ended up feeling like team-building activities as well!

Qwirkle DIY

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