Educational Board Games for 10 years Old

Choosing a suitable board game for a 10-year old isn't as simple as picking up the most popular one from the store. You need to remember that at this age, kids are transitioning into a more complex cognitive phase. This enables them to handle more sophisticated games which require strategic thinking. However, they also still love imaginative and physically engaging games tailored for younger kids.

Written by
Máté Lencse

Máté Lencse

Educator, game designer, founder of PlayWise

Why listen to him?
Máté has been regularly playing modern board games and classic abstract board games since 2013. He plays because he loves to. He plays because as an educator, it is his most important motivational and developmental tool. He plays because as a father, it is one of the highest quality times spent with his daughter. He plays because it adds to his marriage. He plays to get to know games and as a game designer, to be able to create new ones. Thus, it's not surprising that he often plays through 15-20 games weekly. Learn more about him and his background on his author page or follow him on social media:

At this age, kids are transitioning into a more complex cognitive phase. This enables them to handle more sophisticated games which require strategic thinking. However, they also still love imaginative and physically engaging games tailored for younger kids.

I've spent a lot of time thinking about what the ideal list would be, but I realized that I can't please everyone. In the end, I chose titles that might be familiar even to those who aren't very well-versed in the world of board games, so my message will be more understandable to them. Then, as one delves deeper, they will quickly find themselves exploring the latest titles.

Three critical skills that board games can help improve include:

Strategic thinking and decision-making

One of the most frequently cited benefits of board games is that they develop strategic thinking and decision-making. Strategic games require thinking several steps ahead, choosing from multiple possible decisions, and additionally, the outcome of our decisions can be known within a foreseeable timeframe.

Social skills

Although solo board games have become quite popular nowadays, fundamentally, this is a social activity. Obviously, there are differences among games, but simply sitting down together at the table develops social skills. If we choose games with a lot of interaction - in any form - then we can maximize the developmental impact.

Mathematical competencies

Perhaps this doesn't need much explanation. In this age group, more complex board games can be played, where not only counting points but also managing resources, calculating probabilities, analyzing scenarios, and comparing them are all entertaining and invisibly enhance mathematical competencies.

Máté Lencse
Note from Máté
I've spent a lot of time thinking about what the ideal list would be, but I realized that I can't please everyone. In the end, I chose titles that might be familiar even to those who aren't very well-versed in the world of board games, so my message will be more understandable to them. Then, as one delves deeper, they will quickly find themselves exploring the latest titles.

Now onto specific games for 10-year-olds

Ticket to Ride - Image 1
Ticket to Ride - Image 2

Ticket to Ride

Ticket to Ride is a true classic and an excellent introductory game, as its rules are not too complex, yet there is plenty to think about.

Players collect train cards to claim railway routes on the board, aiming to connect cities based on their destination tickets. Longer routes and completed tickets score more points, but incomplete routes result in penalties. The player with the most points at the end wins the game.

Tools

1 game board, 240 train car pieces, 110 train cards, 30 destination ticket cards, 5 scoring markers, and a rulebook.

Age
8-99
Players
2-5 players
Time
30-60 min

Skills Developed

The game enhances strategic planning, decision-making, route optimization, and spatial reasoning, as players must carefully choose and connect railway routes while blocking opponents.

Catan - Image 1
Catan - Image 2

Catan

Catan is a thrilling board game where players aim to build and develop holdings by trading and acquiring resources.

Players take turns rolling dice to produce resources, which they use to build roads, settlements, and cities. Through trading and strategic placement, they compete to be the first to reach 10 victory points and win the game.

Tools

19 terrain hexes, 6 sea frame pieces, 9 harbor tiles, 95 resource cards, 25 development cards, 4 building cost cards, 2 special cards, 16 cities, 20 settlements, 60 roads, 2 dice, a robber piece, and a rulebook.

Age
10-99
Players
3-4 players
Time
60-120 min

Skills Developed

The game enhances strategic thinking, resource management, negotiation skills, and decision-making, as players must trade, build, and expand while adapting to an ever-changing board.

Clue - Image 1
Clue - Image 2

Clue

Classic murder mystery board game

Players take turns moving through the mansion, collecting clues to determine who committed the crime, with what weapon, and in which room. By making strategic accusations and eliminating possibilities, the first player to correctly solve the mystery wins the game.

Tools

1 game board, 6 character tokens, 6 weapon tokens, 9 room cards, 6 character cards, 6 weapon cards, 1 solution envelope, a detective notepad, 2 dice, and a rulebook.

Age
8-99
Players
2-6 players
Time
45 min

Skills Developed

Logical reasoning, deduction skills, critical thinking, and memory

Risk - Image 1
Risk - Image 2

Risk

Risk is a board game of diplomacy, conflict, and conquest. It's a classic game of strategy where players' ultimate goal is to occupy every territory on the board and eliminate other players in the process, thereby establishing supremacy in the world.

Players take turns deploying armies, attacking opponents, and fortifying their territories to gain control of the world. Battles are resolved using dice rolls, and players must balance offense and defense. The last player standing or the first to complete their objective wins the game.

Tools

1 game board, 5 sets of army pieces (troops, cavalry, artillery), 56 Risk cards, 5 dice, and a rulebook.

Age
10-99
Players
2-6 players
Time
120 min

Skills Developed

The game enhances strategic thinking, tactical decision-making, risk assessment, negotiation skills, and resource management, as players must carefully plan attacks and defenses while expanding their empires.

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