Reading Development + Games

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Board Games

Reading Development Through Games

Discover the best board games that not only entertain but also improve reading and literacy skills across all age groups. Dive into our curated list of engaging games that promise fun learning experiences and effective skill development in reading comprehension.

The PlayWise team believes that almost anything can be developed through board gaming. Social skills might be the first thing that comes to mind, but the field of mathematics quickly follows, which is why we've already written several articles about it. Now, we will discuss how reading motivation and comprehension can also be enhanced with board games. What board games help with reading? How can I make reading comprehension more fun? We will answer these and similar questions on this page.

Quote from Máté

My initial discovery regarding the educational use of board games was that there are games containing texts that must be read and understood to achieve the game's objectives and win. I assumed that this motivation could even encourage those who typically dislike reading to engage with the text. You can read about whether we were successful on the Game Stories page.

Quote from Máté

My initial discovery regarding the educational use of board games was that there are games containing texts that must be read and understood to achieve the game's objectives and win. I assumed that this motivation could even encourage those who typically dislike reading to engage with the text. You can read about whether we were successful on the Game Stories page.

Quote from Máté

My initial discovery regarding the educational use of board games was that there are games containing texts that must be read and understood to achieve the game's objectives and win. I assumed that this motivation could even encourage those who typically dislike reading to engage with the text. You can read about whether we were successful on the Game Stories page.

Educational board games for literacy

Among the board games that support reading and comprehension development, it is observable that some explicitly and noticeably enhance this specific area. Thus, they might seem too dry for many, but it is important to be familiar with these as well, as they might just be the right fit for others.

Apples to Apples is a fun party game where players match red object cards with green descriptive cards, aiming to create humorous or fitting combinations.

Age, Playing Time, Players

Recommended for ages 12 and up, 20-30 min, 4-10 players

Tools

The specific number of cards in the game can vary depending on the edition, but generally, there are several hundred red and green cards included in the box, ensuring variety and replayability.

Skills

The game enhances language skills, creativity, and social interaction as players debate and choose the best matches.

Instructions

Each round, one player acts as the judge, selecting the green card, while other players choose the red card from their hand they believe best matches the judge's card. The judge then picks the winning combination, and the player who submitted it scores a point.

Bananagrams is a fast-paced, Scrabble-like word game where players race against each other to build a grid of words using their letter tiles, without the need for a board or a turn-based system.

Age, Playing Time, Players

Recommended for ages 7 and up, 15 min, 1-8 players

Tools

The game includes 144 letter tiles, all stored in a unique banana-shaped pouch for easy transport and storage.

Skills

Bananagrams enhances vocabulary, immediate word formation skills, anagram creation, linguistic creativity.

Instructions

The game begins with a number of tiles drawn face-down and proceeds as players draw and rearrange their tiles to form words in crossword fashion, adapting as new tiles are drawn until the pool of tiles runs out.

Bananagrams

Dixit is a card game that invites players to rely on their intuition and imagination to guess which card one player, the storyteller, is describing.

Age

Recommended for ages 12 and up.

Tools

The game comes with multiple room tiles, character tokens, and cards.

Skills

It stimulates strategic thinking, cooperative play, and narrative reasoning.

Instructions

Players take turns moving through the haunted house, revealing new rooms and encountering events, items, and omens. When a certain number of omens have been revealed, a 'haunt' begins and one player usually becomes a traitor. The exact rules for the haunt vary based on which of the 50+ scenarios is triggered.

Scrabble is a classic word game where players earn points by creating words from individual lettered tiles on a game board marked with a 15x15 grid.

Age, Playing Time, Players

Recommended for ages 10 and up., 90 min, 2-4 players

Tools

The Scrabble game set includes a 15x15 grid game board, 100 letter tiles, 4 tile racks, a tile bag, and optionally a scorepad and timer.

Skills

Scrabble enhances vocabulary, spelling, strategic thinking, and mathematical skills through word formation and scoring.

Instructions

In Scrabble, players take turns drawing letter tiles to create words on the game board, with each word laid out either horizontally or vertically. Each letter has a point value, and players aim to make high-scoring words based on the board's bonus squares to accumulate the highest total points.

Dixit is a card game that invites players to rely on their intuition and imagination to guess which card one player, the storyteller, is describing.

Age

Recommended for ages 12 and up.

Tools

The game comes with multiple room tiles, character tokens, and cards.

Skills

It stimulates strategic thinking, cooperative play, and narrative reasoning.

Instructions

Players take turns moving through the haunted house, revealing new rooms and encountering events, items, and omens. When a certain number of omens have been revealed, a 'haunt' begins and one player usually becomes a traitor. The exact rules for the haunt vary based on which of the 50+ scenarios is triggered.

Fortunately, this topic is important not just for us, we heartily recommend the following articles as well:

7 Best Literacy-Boosting Board Games

Awesome Board Games that Teach Reading and Language Skills!

Fun Board Games that Help Teach Reading Skills

Fortunately, this topic is important not just for us, we heartily recommend the following articles as well:

7 Best Literacy-Boosting Board Games

Awesome Board Games that Teach Reading and Language Skills!

Fun Board Games that Help Teach Reading Skills

Fortunately, this topic is important not just for us, we heartily recommend the following articles as well:

7 Best Literacy-Boosting Board Games

Awesome Board Games that Teach Reading and Language Skills!

Fun Board Games that Help Teach Reading Skills

Board games to improve reading

Of course, knowledge of letters alone is not sufficient for reading. The following games are excellent examples of creative, story-centric gameplay, which can greatly contribute to children's willingness to read and provide them with more reference points for understanding stories and texts.

Dixit is a card game that invites players to rely on their intuition and imagination to guess which card one player, the storyteller, is describing.

Age

Recommended for ages 8 and up, 30 min, 3-8 players

Tools

Dixit includes a deck of 84 unique, beautifully illustrated cards, a game board, six wooden rabbit tokens as player markers, and 36 voting tokens in six different colors.

Skills

Dixit develops creativity, abstract thinking, and social interaction skills as players interpret and guess the story behind the images.

Instructions

In Dixit, one player is the storyteller for the turn and makes up a sentence or phrase that might describe one of their cards. Then, each player selects a card from their own hand that they feel best matches the storyteller's description, and after shuffling and revealing the cards, all players except the storyteller vote on which card they believe belongs to the storyteller.

This is a narrative card game where players create their own stories while playing cards from their hands.

Age, Playing Time, Players

Recommended for ages 8 and up, 30 min, 2-6 players

Tools

Includes a deck of cards featuring elements, characters, and events to weave into tales, along with ending cards to conclude the stories.

Skills

The game aids in the development of reading and storytelling skills, encourages creative thinking, and fosters an understanding of language structures.

Instructions

In gameplay, players use their cards to tell a story together while trying to steer the plot towards their own secret ending. The game encourages improvisation and creativity, with players interrupting each other to take control of the story and guide it toward their conclusion.

A dice game that encourages players to invent stories based on randomly rolled symbols.

Age, Playing Time, Players

Recommended for ages 6 and up, 20 min, 1-12 players

Tools

A set of nine dice, each adorned with unique images on their six faces.

Skills

Story Cubes promote linguistic creativity and understanding connections

Instructions

Players roll the dice and then, using the images on the upturned faces, weave together a story, connecting the symbols in creative ways. The aim is to integrate all images into a coherent narrative, encouraging imagination and narrative skills.

Language games designed by Máté Lencse: Abszolút megvadult betűk (Absolute Rampant Letters) is a roll & write game featuring only consonants on the dice. After rolling, players can create words by adding vowels, which they then write on their sheet in any direction or curve. The sheet contains colorful fields where players lead letters to form new coherent words to score points.

Abszolút képtelen sztorik (Absolute Preposterous Stories) is a card-driven storytelling game where players collaboratively create stories through voting. The game's scoring system rewards not only good writing but also insightful voting, so players must attune to others' tastes. Typically, the stories written result in a lot of laughter.

Language games designed by Máté Lencse: Abszolút megvadult betűk (Absolute Rampant Letters) is a roll & write game featuring only consonants on the dice. After rolling, players can create words by adding vowels, which they then write on their sheet in any direction or curve. The sheet contains colorful fields where players lead letters to form new coherent words to score points.

Abszolút képtelen sztorik (Absolute Preposterous Stories) is a card-driven storytelling game where players collaboratively create stories through voting. The game's scoring system rewards not only good writing but also insightful voting, so players must attune to others' tastes. Typically, the stories written result in a lot of laughter.

Language games designed by Máté Lencse: Abszolút megvadult betűk (Absolute Rampant Letters) is a roll & write game featuring only consonants on the dice. After rolling, players can create words by adding vowels, which they then write on their sheet in any direction or curve. The sheet contains colorful fields where players lead letters to form new coherent words to score points.

Abszolút képtelen sztorik (Absolute Preposterous Stories) is a card-driven storytelling game where players collaboratively create stories through voting. The game's scoring system rewards not only good writing but also insightful voting, so players must attune to others' tastes. Typically, the stories written result in a lot of laughter.

Author and his game

From Letters to Paragraphs

Reading motivation and comprehension can be enhanced through various board games, so let's examine a specific, well-structured example.
Word games are excellent starting points, with Typo being a good choice, especially for fans of 6 Nimmt!. It's also a neat idea to substitute images in Dobble with letters or even words, utilizing its engaging mechanics.
As a next step, a card game that employs sentences without being too information-heavy, like Love Letter, is suitable. Progressing to more complex games is beneficial, and Munchkin is an entertaining choice with lots of text. Agricola could serve as an ultimate goal, offering complex texts alongside sophisticated gameplay.
Through board gaming, children can improve unnoticed and motivated, leveraging this for development. There's no need to spotlight the fact they are reading; instead, let's enjoy that they are willing to engage with texts for the sake of gameplay.

Board Game Education

If you're generally interested in reading about the educational impact of board games, then take a look around our site.

Board Game Education

If you're generally interested in reading about the educational impact of board games, then take a look around our site.

Explore Board games further

Board Games for Reading

Preschool Reading Board Games


Games for Elementary Readers


Boosting Teenage Reading Skills


Adult Literacy with Board Games


Addressing Reading Challenges


Storytelling and Board Games

Frequently Asked Questions

How can board games improve reading and literacy skills?

How can board games improve reading and literacy skills?

How can board games improve reading and literacy skills?

What age groups benefit most from literacy-enhancing board games?

What age groups benefit most from literacy-enhancing board games?

What age groups benefit most from literacy-enhancing board games?

Can these games be used in educational settings like classrooms?

Can these games be used in educational settings like classrooms?

Can these games be used in educational settings like classrooms?

What are the key features to look for in a board game that enhances reading?

What are the key features to look for in a board game that enhances reading?

What are the key features to look for in a board game that enhances reading?

How do board games make learning literacy skills more enjoyable?

How do board games make learning literacy skills more enjoyable?

How do board games make learning literacy skills more enjoyable?

How often should these games be played for effective learning?

How often should these games be played for effective learning?

How often should these games be played for effective learning?

Can these board games help with dyslexia or other reading challenges?

Can these board games help with dyslexia or other reading challenges?

Can these board games help with dyslexia or other reading challenges?

What are some tips for parents and educators to integrate these games into learning?

What are some tips for parents and educators to integrate these games into learning?

What are some tips for parents and educators to integrate these games into learning?

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