Taboo - Main Image
Taboo - Secondary Image

Taboo

A lesson in communication, Taboo forces players to convey ideas without obvious cues, a valuable skill in effective communication.

Age
12-99
Time
20 min
Players
4-10 players

What's Included

260 double-sided word cards, 1 cardholder, 1 buzzer, 1 sand timer, and a rulebook.

Skills Developed

The game enhances vocabulary, quick thinking, communication skills, and verbal expression, as players must describe words without using restricted terms.

How to Play

Players take turns giving clues to help their team guess a target word while avoiding a list of forbidden words. If they say a restricted word, the opposing team buzzes them. The team that guesses the most words within the time limit wins the game.

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