Games to Keep Math Skills Sharp This Summer

Who gives their kid math practice during summer? Sounds crazy, right? But if we do it smartly, it's really not such a wild idea. Because we're not talking about worksheets or drills here—we're talking about board games that naturally engage different areas of mathematical thinking. The focus will be on playing together, having fun, and enjoying each other's company. It just so happens that the games we'll be playing are also… a little mathy.
Written by
Máté Lencse

Máté Lencse

Educator, game designer, founder of PlayWise

Why listen to him?
Máté has been regularly playing modern board games and classic abstract board games since 2013. He plays because he loves to. He plays because as an educator, it is his most important motivational and developmental tool. He plays because as a father, it is one of the highest quality times spent with his daughter. He plays because it adds to his marriage. He plays to get to know games and as a game designer, to be able to create new ones. Thus, it's not surprising that he often plays through 15-20 games weekly.

The mathematical benefits of board games are among the most frequently cited aspects of board game pedagogy. And for good reason—when we play games, we do a lot of counting, often tackle logic puzzles, weigh probabilities, and much more.

This is especially true for abstract two-player games—think chess in the West or Go in the East—but the world of modern board games is also rich in opportunities to develop mathematical thinking.

My personal motivation is very simple: I have an 8-year-old daughter who just finished second grade, and in the second half of the school year, I started to feel that she was beginning to lose her confidence—and along with it, her interest in math.

The second-grade material wasn't really causing her trouble yet, but she was slowing down, becoming more frustrated. So I thought: why not bring a bit more math into our board games? Let's reconnect math with lighthearted, enjoyable experiences.

And summer break is the perfect opportunity for that.

Selecting Development Areas and Board Games

The foundation of board game pedagogy is to conceal the developmental goals from our target group. We don't make them consciously aware that we're doing something in order to learn.

Depending on the context, it's possible to provide reinforcement or reflection at the end of the activity—but the core idea is to organize play sessions around specific goals while ensuring a shared, enjoyable experience.

When choosing mathematical goals, it's often helpful to simply think through which types of activities are currently causing difficulty—and then look for board games that support those areas.

For example, if a child is just beginning to learn multiplication tables and still struggling, Kingdomino is a great choice. It not only encourages multiplication practice, but also explains and illustrates how multiplication works in a visual way: you multiply the number of crowns by the size of a connected territory. In essence, multiplication is represented visually and conceptually.

At the same time, Kingdomino is a brilliantly simple, smart, and tactical game with a short playtime—it easily fits in a suitcase, making it perfect for summer vacation.

It's worth selecting 2–3 board games for each identified developmental area, so there's a broader pool—a larger pile—from which the child can freely choose. The sense of autonomy is a key motivational factor: let them feel that they are deciding, they are steering the process. This way, they'll be happy to play and spend time with us, while we, too, feel joy—since we're playing something that moves us toward our goals. Another important aspect is that we shouldn't only consider the child's perspective: a truly valuable play session can only happen if everyone is present with genuine interest and motivation.

📚 Learn More About Board Game Pedagogy

Get to know the core principles of board game pedagogy and read our articles on the topic.

Explore Educational Board Games

One thing I've noticed is that their working memory has declined: they forget where they are in a task, have to restart a sequence of steps, and so on. I assume this is a concentration issue, but practicing how to keep processes in mind will definitely help. For this, the game I designed, Kiwi, works excellently—but so do my classic favorites, Ricochet Robots and Colt Express.

Colt Express - Image 1
Colt Express - Image 2

Colt Express

A wild west bank heist powered by programming and chaos.

Players program actions to rob a train while avoiding each other and the marshal. Actions are revealed in order, so remembering the sequence is key.

Tools

Train car and locomotive cardboard modules, character tokens, action cards, loot tokens, bullets, round cards.

Age
10-99
Players
2-6 players
Time
40 min

Skills Developed

Planning ahead, sequential memory, spatial reasoning, light arithmetic when calculating loot or card order.

Kiwi - Image 1
Kiwi - Image 2

Kiwi

A kiwi is rolling on the ground, who knows where it will stop?

Players play movement cards, of which only the top one is visible, and they must track the kiwi's movement in their heads. The game includes several challenging variations to enhance replayability.

Tools

Four-piece assembleable board, movement cards, guess cards, player markers, cute kiwi

Age
6-99
Players
2-6 players
Time
15 min

Skills Developed

Working memory, spatial orientation, learning directions, coding

Ricochet Robots - Image 1
Ricochet Robots - Image 2

Ricochet Robots

Spatial programming puzzle

The goal is to move a specific robot to its destination in as few steps as possible. The robots cannot stop anywhere, only by hitting walls or each other, and their steps can only be counted mentally.

Tools

Game board, robot pieces, walls

Age
8-99
Players
1-99 players
Time
15-45 min

Skills Developed

Spatial awareness, logical reasoning, coordination and planning, mathematical thinking, working memory, programming

One of the foundations of mathematical motivation is enjoying numbers—being eager to add them up, play with them, and look for patterns. While adding numbers within ten or twenty may not be particularly challenging after a while, doing it quickly and accurately certainly is. By playing these kinds of games often, math can become familiar, even friendly, and the basic operations can start working on a skill-based, automatic level.

Ligretto - Image 1
Ligretto - Image 2

Ligretto

A lightning-speed card game where numbers fly and reflexes rule.

Players simultaneously play cards in ascending order in shared piles. Speed and number tracking are essential.

Tools

Color-coded numbered cards for 4 players (more with multiple boxes).

Age
8-99
Players
2-4 players
Time
10 min

Skills Developed

Quick number sequencing, hand-eye coordination, visual memory.

Schnapp den Sack - Image 1
Schnapp den Sack - Image 2

Schnapp den Sack

Quick counting and grabbing game

The goal is to quickly grab the bag when the right quantity is visible on the table. By flipping new cards, you can find solutions where a new card covers an old one, creating the correct quantity.

Tools

Cards, bag

Age
4-8
Players
2-6 players
Time
10-20 min

Skills Developed

Addition, strategic thinking, number sorting and comparison, counting and comparison

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And of course, we shouldn't forget the actual curriculum content either—like multiplication. This is where the difficulty has appeared, so it's clearly worth spending plenty of time on it. And it's not just about practice—understanding is just as important. In fact, it's the latter that helps the knowledge truly stick.

Kingdomino - Image 1
Kingdomino - Image 2

Kingdomino

Build your perfect kingdom by matching tiles and multiplying crowns.

Players draft and place tiles to form a 5×5 kingdom. Scores are calculated by multiplying area size by the number of crowns in each terrain.

Tools

Domino-style landscape tiles, kingdom boards, castles, player tokens.

Age
8-99
Players
2-6 players
Time
15-25 min

Skills Developed

Multiplication in scoring (area × crowns), spatial awareness, tile matching, basic arithmetic.

Point Salad - Image 1
Point Salad - Image 2

Point Salad

A fast-food math puzzle where veggies and strategy meet.

Players draft cards to build vegetable collections while matching them to scoring rules. Points are tallied based on collected sets.

Tools

Card deck with double-sided vegetable and scoring rule cards.

Age
10-99
Players
2-6 players
Time
15-30 min

Skills Developed

Addition, comparison, planning, adapting to changing point conditions.

Of course, it's not just math where difficulties can arise—we can also work on reading skills through board games. Below are a few of our articles on the topic.

We'd love to hear your new ideas, and thoughts on our above list. Join the conversation!

Spread the Fun of Learning!

Love our content? Show your support by sharing our page with your friends and help us inspire more families and educators with the joy of learning through play! Your shares truly make a difference. Thank you for being a wonderful part of our community!