Colt Express
A wild west bank heist powered by programming and chaos.
Age
10-99
Time
40 min
Players
2-6 players
What's Included
Train car and locomotive cardboard modules, character tokens, action cards, loot tokens, bullets, round cards.
Skills Developed
Planning ahead, sequential memory, spatial reasoning, light arithmetic when calculating loot or card order.
How to Play
Players program actions to rob a train while avoiding each other and the marshal. Actions are revealed in order, so remembering the sequence is key.