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Few things are more meaningful for a game designer than meeting the players. Reflections on playtesting, conventions, and community.
Read moreInsights on board game design, pedagogy, and the world of games by Máté Lencse
Few things are more meaningful for a game designer than meeting the players. Reflections on playtesting, conventions, and community.
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The other day, I was searching for something when I stumbled upon this photo.My daughter was barely a year and a half old—and we were already playing board...
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March and April filled with board game events, workshops, and design work. Spring brings a busy season for game designers and educators.
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I had an exciting day. I took part in two board game–related events. In the morning, I was a guest at a private foundation high school, and in the afternoon,...
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Several of my training sessions and workshops have started, including multiple three-day programs. I appreciate when there is time between sessions because it...
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In 2015, I created my first board game prototype. I spent a considerable amount of money to have a beautiful prototype made, and in the end, the game was never...
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Yesterday, I was invited to an educational competition at a vocational secondary school in the countryside, where high school teams from all over the country...
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Inside a game designer's collection: hundreds of board games, design tools, and pedagogy resources. A peek into the creative workspace.
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I’m currently working intensively on three games, with three additional requests waiting in line.This year, I’ll most likely have a children’s game...
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Almost a week ago, on the occasion of the Day of Hungarian Culture, a group of us—Hungarian game designers—gathered in an old building on the outskirts of...
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Once I've finished the entire series, I'd like to write about it in more detail, but for now, I've just started reading – I'm on the second volume – and I...
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